Rational Magic
Rational Magic is a campaign of investigation, intrigue, and espionage set in a gritty “fantasy-punk” world; a world that evolved from a traditional sword and sorcery setting. Players are Operatives who work either to maintain the status quo or rebel against the forces of magical modernity.
Rational Magic is for 5th edition, as well as the Lore Role-Playing Game (RPG) System, which was purpose-built for this campaign. The Lore System should give you a fast and meaningful role playing experience which also ties a character’s story and development into the game world.
The Sassoon Files
Shanghai offered an illusory refuge and the promise of big business. Transport ships carried raw materials and opium into the city, and finished goods and wealth out of the city. Victor fights to keep his empire safe, but he also fights for a Shanghai free from Mythos influence. Victor has gathered around him professors, detectives, debunkers, muscles, criminals and other problem solvers to mount a defense against a rising tide. Victor is your hook.
The Sassoon Files is a set of scenarios and campaign resources for Call of Cthulhu 7th Edition and GUMSHOE role-playing games (RPGs) set in historical 1920s Shanghai; an international city of intrigue, espionage, style and violence.
The Camlann Chronicles
The tiered stone beaches of the Roman amphitheater encircle a well-worn stage. Blossoming apple trees shade the amphitheater that has been here for far longer than anybody can remember. Its original purpose nearly forgotten, it is now used as a forum in which knights of King Aedan have equal voice and may speak their mind freely. This place is known as the Round Table.
The Camlann Chronicles is a Welsh and Brythonic themed campaign and scenario book for both 5th edition and the Lore 100 System.
Journal d'Indochine
Two Dakota transport aircraft hover over the valley at the lowest altitude possible to avoid antiaircraft fire. Their mission is to drop reinforcement. Men from various elite units have volunteered to join their brothers on their battlefield even if the cause is lost. In the middle of the valley, a parachute lights up in flame, sending a paratrooper to his death. In the distance, on the opposite mountain range, a sudden massive orange ball of flame illuminates the night…
Journal d'Indochine is a set of scenarios and campaign resources for Call of Cthulhu 7th Edition role-playing games (RPGs) set in French colonial Vietnam (~1925 to 1955); a land in turmoil as Vietnamese partisans resist French colonial oppressors and Japanese invaders
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Between the Devil & the Deep
It is the beginning of the second generation of the Golden Age of Piracy. The friendly harbors of the Caribbean no longer unconditionally welcome the Brethren of the Sea. Pirates must now seek their own fortune with no master to offer blessings. This is a perilous time for pirates. But the ocean is big. There is treasure to be taken and fortunes to be made.
Between the Devil & the Deep (BD&D) is a brutal and supernatural pirate TRPG set in the late 17th century Caribbean, made with the GUMSHOE system and the home-built SHAMUS system.
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