We design and publish exciting, thought-provoking, and genuine games
Drawing inspiration from Lovecraft, Charles Stross, Robert Chambers, Richard K. Morgan, and Neil Stephenson, we create entertaining, thought-provoking games grounded in rich storytelling and bold ideas. Our products are accessible, well-organized, and crafted to support smooth, immersive play at the table. At Sons of the Singularity, we build compelling worlds where players can explore, imagine, and shape the story together.
Interested in working with Sons of the Singularity? We collaborate with new artists, writers, creators, FLGS, and many others. Check out our Contributors and Partners page. You can also contact via email, at sons.of.the.singularity at g mail.com.


