The Blessed and
The Blasphemous

The Blessed and the Blasphemous is a six-scenario Call of Cthulhu campaign set in Morocco at the onset of WW2. The campaign takes place in multiple cities between 1938 to 1941, and draws upon the rich Moroccan, Imazighen, and Carthaginian cultures and history.

An Ancient Threat

Thousands of years ago, ancient cosmic entities, Nug and Yeb, influenced the minds and bodies of two human twins. One of those twins began work to bring Nug and Yeb to Earth. Investigators will collect clues, discover hidden truths, and race against time to prevent the summoning of these incomprehensible deities.

The Blessed and The Blasphemous  is a six-scenario Call of Cthulhu campaign   set in Morocco at the onset of WW2. The campaign takes place in multiple cities between 1938 to 1941, and draws upon the rich Moroccan, Imazighen, and Carthaginian cultures and history. Each scenario can be played independently or as a full campaign. Scenarios each feature their own plot and final climactic act, ultimately leading to a grand finale upon a campaign’s conclusion. 

Licenced for the

The Book

The Blessed and the Blasphemous will be a book around 325+ pages containing the following:

  • 6 scenarios forming a cohesive pre-WW2 North African campaign.·
    Full of rich historical events and fascinating factions.
  • Descriptions of several key locations in Morocco and Algeria including Casablanca, Fes, Rabat, Mers el Kebir, and Illizi.
  • 20 unique pregenerated character sheets for easy pickup and play.
  • Tons of art, maps, and other useful Keeper’s Aids.

The Campaign

S1: He Who Stands on Mountains 

November 1938: Investigators make a perilous journey up the Atlas Mountains to visit the Sufi sage. The venerable mystic urges the Investigators to partake in trance-induced rituals to unveil a truth about the Twin Blasphemies and their human vessels, the Blessed.

Scenario 2: The Blessed Twin Sisters

July 1939: A well-known local actress recently suffered a bout of acute psychosis on a movie set. Her incoherent ramblings seemed to hold similarities to what Investigators previously experienced in the Atlas Mountains.

Scenario 3: Le Dossier Mönch

October 1939: Investigators arrive at a party in celebration of a friend’s promotion in the French Foreign Legion. Amid the high-class splendor and schmoozing, they learn of Third Reich activity in Morocco and clandestine research into paranormal affairs.

S4: Mers el Kebir

July 1940: Churchill makes the unconscionable decision to destroy the Vichy fleet in Algiers, in the port of Mers el Kebir. Aboard one of those sunken ships is an ancient artifact.

S5: The Missing Lawyer

October 1940: Existing outside the confines of time and space, the City of Irem is accessible to mortal souls only during a specific astrological phenomenon. A Campaign Confidant discovers the next opportunity to venture into the mythical city

S6: Irem, the Lost City of Pillars 

October 1940: Investigators must cross an arid desert and reach the hidden location of Irem, the Lost City of Pillars, in time to stop the antagonists from completing what might be a truly cataclysmic event. 

 

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